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Dominion Realms Roadmap

A world built in living phases

Completed systems remain active while each new phase expands the same persistent world. The roadmap reflects major development milestones rather than limiting future additions.

1
PHASE 1

The Living World

Accomplished

Persistent seasons, weather, wildlife, economies, rumors, NPC life events, and world simulation that continues while players are away.

Seasonal world simulationDynamic wildlife and migrationRegional shortages and surplusesRumors and emergent world quests
2
PHASE 2

Living NPC Intelligence

Accomplished

NPCs remember players, pursue personal goals, maintain relationships, form opinions, create quests, and become companions or enemies.

Persistent memories and relationshipsContextual AI dialogueNPC schedules and autonomous decisionsCompanion loyalty and reactions
3
PHASE 3

Kingdoms and Warfare

Accomplished

Kingdoms mobilize armies, contest borders, consume supplies, suffer unrest, and permanently gain or lose territory.

Military campaigns and border conflictArmy strength, morale, and supplyFortifications and civil unrestPermanent territorial control
4
PHASE 4

Character Depth and Legacy

In the works

Deeper injuries, morale, psychological effects, equipment histories, companions, descendants, heirs, and generational Chronicles.

Advanced lasting injuriesMorale and psychological statesNamed equipment historyLegacy characters and inheritance
5
PHASE 5

World Expansion and MMO Endgame

In the works

Expanded lands, creatures, dungeons, raids, guild politics, housing, world bosses, naval travel, and large-scale shared events.

Expanded regions and hidden realmsGuild holdings and political influenceRaids and world bossesHousing, ships, and endgame progression
The roadmap will continue evolving as the living world grows.